ParticleEventManagerReconnected Event |
Occurs when we have reconnected to the client
Namespace: ParticleAssembly: Particle (in Particle.dll) Version: 0.8.5.14 (0.8.5.14)
Syntaxpublic event Action Reconnected
Public Event Reconnected As Action
public:
event Action^ Reconnected {
void add (Action^ value);
void remove (Action^ value);
}
member Reconnected : IEvent<Action,
EventArgs>
Value
Type:
SystemAction
See Also